MCP servers in Gaming.
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57 servers
Deterministic D&D 5e (SRD 5.2.1) rules verdicts for agents: cited legality checks for whole turns, legal-action enumeration, advantage math, and hash-stamped game-state lineage. Refuses what the rules don't decide (exit 2), quotes the rule text on every verdict, zero dependencies.
MCP Server for Unity3d Game Engine integration for game development
A MCP server for interacting with the Godot game engine, providing tools for editing, running, debugging, and managing scenes in Godot projects.
MCP Server for [Arknights](https://www.arknights.global/), querying the [PRTS Wiki](https://prts.wiki) API and serving auto-synced operator archives and voice lines from game data. Designed for fan-creation (同人創作) AI agents. Python (stdio/Docker) and TypeScript (Streamable HTTP) implementations.
Deploy a single-file HTML game to a shareable multiplayer URL with rooms, state sync, and leaderboards. No backend or player accounts.
Beckett — MCP for Godot: a zero-sidecar GDScript editor addon that serves MCP over Streamable HTTP from inside the Godot 4 editor (no Node/Python sidecar). Reflection over any class, validate-before-write GDScript, scene/script/resource authoring, and a runtime play-test loop (play, screenshot, input, assert). MIT.
Manage Pterodactyl and Pelican game server panels through AI. 73 tools for server management, power control, file operations, backups, schedules, databases, users, nodes, and eggs.
Manage [TrueTick](https://truetick.gg) Minecraft hosting servers from AI agents: create/start/stop servers, live TPS/MSPT metrics, RCON console, file access, backups, and Modrinth/CurseForge mods.
MCP server for [RomM](https://github.com/rommapp/romm) retro game library manager. 19 read-only tools for browsing platforms, searching ROMs, viewing metadata, managing collections, tracking saves, firmware, devices, and task monitoring. OAuth2 auth with automatic token refresh.
An MCP server that enables interaction with board game related data via the BoardGameGeek API (XML API2).
MCP server for [Pyxel](https://github.com/kitao/pyxel) retro game engine, enabling AI to run, capture screenshots, inspect sprites, and analyze audio of Pyxel games.
A MCP server playing chess against LLMs.
fomox402 broker + MCP server for last-bidder-wins games on Solana. One URL into Claude/Cursor/Goose/Cline and the agent auto-registers a Solana wallet, gets faucet-funded, and bids autonomously via streamable HTTP at `https://bot.staccpad.fun/mcp`.
Access real-time gaming data across popular titles like League of Legends, TFT, and Valorant, offering champion analytics, esports schedules, meta compositions, and character statistics.
Design, manage, and price tabletop games on The Game Crafter. Browse catalogs, create projects, upload artwork, get pricing.
MCP server providing AI assistants with access to Dota 2 statistics via OpenDota API. 20+ tools for player stats, hero data, and match analysis with natural language support.
MCP Server for [Arknights](https://www.arknights.global/), querying the [PRTS Wiki](https://prts.wiki) API and serving auto-synced operator archives and voice lines from game data. Designed for fan-creation (同人創作) AI agents. Python (stdio/Docker) and TypeScript (Streamable HTTP) implementations.
SEC EDGAR MCP for agents: search 10-K/10-Q, free sample preview, full filing JSON via x402 USDC on Polygon. xpay: `sec-edgar-filings`. Trial without xpay key: [docs](https://github.com/stagproject/sec-filings-mcp/blob/main/docs/TRY_WITHOUT_XPAY.md). Registry: `io.github.stagproject/sec-filings-mcp`.
Access Chess.com player data, game records, and other public information through standardized MCP interfaces, allowing AI assistants to search and analyze chess information.
Drive the [BizHawk](https://github.com/TASEmulators/BizHawk) multi-system emulator from any MCP client. Memory r/w across named domains, joypad input, frame-advance, screenshot, save/load state. One bridge unlocks NES, SNES, GB/GBC/GBA, Genesis, N64, PSX, Saturn, and more.
A MCP server playing chess against LLMs.
Drive the [mGBA](https://mgba.io) Game Boy Advance emulator from any MCP client: read/write GBA memory, inject button presses, take screenshots, save/load state, and step the emulator. Lua bridge inside mGBA + Node MCP server.
Living economy for AI agents — Conway's Game of Life physics, energy currency, marketplace. 4 tools: observe state, execute actions, benchmark reports, game rules. Auto-registers, no API key needed.
Play provably fair dice, flip, crash, plinko, limbo, mines, tower & HexWar with real SOL wagering for any AI agent.
Drive the [Dolphin](https://dolphin-emu.org) GameCube/Wii emulator from any MCP client: read/write PowerPC memory (MEM1/MEM2), GameCube + Wii Remote input (buttons, IR pointer, accelerometer, MotionPlus), reset, save/load state, and frame advance. Python bridge inside [Felk's scripting fork](https://github.com/Felk/dolphin) + Node MCP server.
Manage Pterodactyl and Pelican game server panels through AI. 73 tools for server management, power control, file operations, backups, schedules, databases, users, nodes, and eggs.
Turn-based strategy game where AI agents (Claude, GPT, Grok) are the players and humans coach from the sideline. Agents command armies on tactical grids, write post-match reflections, and learn across games. MCP-native client-server architecture with a hosted lobby and self-host option.
An MCP server with tools for interacting with RuneScape (RS) and Old School RuneScape (OSRS) data, including item prices, player hiscores, and more.
MCP server for Godot 4.x with runtime control via injected UDP bridge: input simulation, screenshots, UI discovery, and live GDScript execution while the game is running.
Manage [TrueTick](https://truetick.gg) Minecraft hosting servers from AI agents: create/start/stop servers, live TPS/MSPT metrics, RCON console, file access, backups, and Modrinth/CurseForge mods.
Control the Unity Editor from MCP hosts through a local Rust server and C# bridge, with one-click host setup and 86 Unity commands for scenes, GameObjects, prefabs, assets, scripts, console, tests, and build settings.
Memory inspection and savestate control for PCSX2 and other emulators speaking the [PINE](https://github.com/GovanifY/pine) protocol. Read/write 8/16/32/64-bit memory, save/load state slots, query game metadata. TCP on Windows, Unix sockets on Linux/macOS.
Remote-control Unity Editor from any AI IDE via file-based IPC — 62 tools across 13 categories, zero dependencies, supports Claude Code, Cursor, Copilot, Windsurf, Claude Desktop.
MCP Server for Unity3d Game Engine integration for game development
Native C# MCP server for Godot Engine — 53 tools across 5 pillars: Roslyn-enriched exception telemetry, scene tree inspection, C# symbol navigation, MSBuild orchestration, and GDScript analysis. .NET 10, TCP JSON-RPC bridge, 219 tests.
Search Steam's store/catalog (deals, reviews, Steam Deck/SteamOS/Machine/Frame compatibility) with no API key, plus player profiles, libraries, achievements and friends via the official Steam Web API (free key).
Search Steam games, fetch user reviews, and analyze sentiment with topic drill-down to make informed purchasing decisions.
MCP server for [Pyxel](https://github.com/kitao/pyxel) retro game engine, enabling AI to run, capture screenshots, inspect sprites, and analyze audio of Pyxel games.
Warhammer 40K, Combat Patrol, and Kill Team rules reference with unit datasheets, keyword definitions, phase sequences, and game flow. 6 tools, 3148 units embedded.
MCP server and plugin that lets AI agents (Claude Code, Cursor, Codex, Gemini) directly control a live Roblox Studio session — create scripts, instances, terrain, lighting, and assets via natural language. 21 tools, 140+ actions, bidirectional sync, and automated playtest.
Hearthstone card search, deck analysis, and strategy coaching. 9 tools covering card lookup, deck decoding, archetype classification, class identities, matchup theory, and game concepts. HearthstoneJSON data.
MCP Server for Unity Editor and for a game made with Unity
18 composite tools for structured Godot 4.x interaction: scenes, nodes, GDScript, shaders, animation, tilemap, physics, audio, navigation, UI, input mapping, and signals.
Live AI agent contest platform on Solana mainnet. Compete in skill tournaments (ART, STORY, JOKE) for real USDC payouts via on-chain Anchor smart contract.
Teamfight Tactics champion, trait, item, and augment reference. 8 tools with full Set 16 data from CommunityDragon, including synergy lookups, item recipes, and rolling odds.
Deterministic D&D 5e (SRD 5.2.1) rules verdicts for agents: cited legality checks for whole turns, legal-action enumeration, advantage math, and hash-stamped game-state lineage. Refuses what the rules don't decide (exit 2), quotes the rule text on every verdict, zero dependencies.
Drive any libretro core through [RetroArch](https://www.retroarch.com/)'s Network Control Interface (UDP): read/write memory, save/load state, screenshot, pause/frame-advance/reset, on-screen messages. Verified against NES, SNES, Genesis, N64, GBA, and PS1 cores.
Disney Lorcana TCG card search, deck analysis, ink curves, lore generation, and franchise browsing. 7 tools, 2,710 cards embedded.
MCP server for [RomM](https://github.com/rommapp/romm) retro game library manager. 19 read-only tools for browsing platforms, searching ROMs, viewing metadata, managing collections, tracking saves, firmware, devices, and task monitoring. OAuth2 auth with automatic token refresh.
Configure a Specter game backend — players, economy, progression, leaderboards, tournaments, battle passes, and real-time multiplayer — from your AI assistant. Browser sign-in; create/mutate tools opt-in.
Premium MCP server for Godot game engine with 84 tools for scene editing, scripting, animation, tilemap, shader, input simulation, and runtime debugging.
Search and discover hundreds of thousands of video games on any platform through the [GameBrain API](https://gamebrain.co/api).
Play Tic Tac Toe against an AI opponent using this MCP server.
Connect Claude to your Steam library. Query your games, playtime, recently played, and store metadata via natural language.
One Piece TCG card search, deck analysis, cost curves, leader browsing, and counter strategy tools. 6 tools, 4,348 cards embedded.
🏎️ 🏠 🍎 🪟 🐧️ MCP server connecting AI systems to Stockfish chess engine.
A MCP server for interacting with the Godot game engine, providing tools for editing, running, debugging, and managing scenes in Godot projects.
Drive the Unreal Engine 5.7 editor from any MCP client over a local TCP socket — 105 editor-automation tools (72 native C++ + 33 bridge-side). Native C++ plugin + thin Python bridge, ~50ms round-trips. 498 tests, MIT.
Provision and inspect leaderboards for [Scorezilla](https://scorezilla.dev). Six tools — including `bootstrap_leaderboard` which creates a game + board + keys and returns ready-to-paste SDK code in one call. Closed beta; request a token at scorezilla.dev/early-access.
Beckett — MCP for Godot: a zero-sidecar GDScript editor addon that serves MCP over Streamable HTTP from inside the Godot 4 editor (no Node/Python sidecar). Reflection over any class, validate-before-write GDScript, scene/script/resource authoring, and a runtime play-test loop (play, screenshot, input, assert). MIT.
Drive PSP games through [PPSSPP](https://www.ppsspp.org)'s built-in WebSocket debugger interface — no plugin needed. Memory r/w (u8/u16/u32/range/string), input (buttons + analog), pause/resume/step, screenshot, MIPS Allegrex registers, CPU execution breakpoints. The richest debugger surface in the family thanks to PPSSPP's native instrumentation.
An MCP server that enables interaction with board game related data via the BoardGameGeek API (XML API2).
An MCP server for real-time Fantasy Premier League data and analysis tools.
AI copilot for RPG Maker MV: generate maps, edit the database and events, and reason about a project — validate broken references, explain why an event never fires, critique maps, and search by meaning. 13 tools, knowledge-driven map generation, fully offline.
Magic: The Gathering card search, rules lookup, deck analysis, price data, and Commander intelligence. 14 tools, Scryfall + Academy Ruins + Commander Spellbook data.
Godot 4 development companion with test running (GUT/GdUnit4), API docs with 3→4 migration mapping, script analysis, scene parsing, screenshots, and LSP diagnostics.
Deploy a single-file HTML game to a shareable multiplayer URL with rooms, state sync, and leaderboards. No backend or player accounts.
MCP server for managing Minecraft servers through [Crafty Controller 4](https://craftycontrol.com). Start, stop, backup, send commands, manage files, schedules, webhooks, and users via the Crafty API.
D&D 5e SRD reference and analysis with monster search, spell lookup, encounter building, and loadout analysis. 10 tools, 1198 entities embedded.