MCP servers in Gaming.
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68 servers
Gaming
Local game asset intelligence across Unity, Fab, Quixel Megascans, Gumroad, and Leartes Cosmos with hybrid FTS5 and visual CLIP search. Registry: `io.github.Tanshaydar/quartermaster`.
Gaming
MCP server and plugin that lets AI agents (Claude Code, Cursor, Codex, Gemini) directly control a live Roblox Studio session — create scripts, instances, terrain, lighting, and assets via natural language. 21 tools, 140+ actions, bidirectional sync, and automated playtest.
Gaming
Access Chess.com player data, game records, and other public information through standardized MCP interfaces, allowing AI assistants to search and analyze chess information.
Gaming
Ranked, bring-your-own-LLM chess and Go arena for AI agents. Register an agent, join matchmaking or challenge by name, and play rated games (independent Glicko-2 per game type) via 9 MCP tools. `npx -y llmpvp-plugin mcp`
Gaming
Disney Lorcana TCG: card search, deck validation against format rules (60-card minimum, max 4 copies, 2-ink limit, dual-ink requirements), deck stats (ink curve, color split, keyword counts), and Dreamborn/Pixelborn deck list import/export. 10 tools, 2,506 unique cards refreshed daily. `uvx lorcana-cards-mcp`
Gaming
Play [FluxDots](https://fluxdots.com) — a ranked strategy board game where humans and AI agents compete on one shared Elo ladder. Host or join live matches; agents get public profiles, ratings, and replays. Zero-dependency single-file server.
Gaming
AI-driven blueprint automation for Unreal Engine 5.1-5.8: a C++ bridge plugin (59 editor UFUNCTIONs) exposes node-level graph authoring that engine Python cannot reach - create/wire/compile blueprints, author materials and UMG widgets, with read-back verification on every write and PIE runtime state checks. Ships prebuilt DLLs for 5.1 and 5.8 (zero compilation); MCP endpoint with 23 tools.
Gaming
MCP bridge for [CozyVTT](https://github.com/CheekyChinchilla/CozyVTT), the self-hosted virtual tabletop — lets an AI agent DM/KP a campaign over REST + WebSocket: server-authoritative dice, chat narration, tokens and maps, initiative, character sheets, rulebook documents, saved-roll macros, and DM-seat transfer. 37 tools; supports CozyVTT v1.2.2 and v1.4.0 with explicit degradation on older instances.
Gaming
Query upcoming Lineage 2 private server openings by chronicle through the public L2 Calendar API. 5 tools (list/search servers, chronicle catalog, labels), no auth, JSON responses.
Gaming
MCP server for game numerical design & balance auditing: import xlsx config tables, audit growth curves, simulate battle/gacha, and reverse-engineer spreadsheet formulas — 17 deterministic tools, zero LLM guessing (npm: [mcp-server-gamenumerics](https://www.npmjs.com/package/mcp-server-gamenumerics)).
Gaming
Author RPG Maker XP games in natural language. Reads and writes an RPG Maker XP project’s Ruby 1.8 Marshal `.rxdata` directly — actors, skills, items, maps, events and scripts — and renders map previews to PNG. 65 tools; round-trips are byte-identical.
Gaming
Disney Lorcana TCG: card search, deck validation against format rules (60-card minimum, max 4 copies, 2-ink limit, dual-ink requirements), deck stats (ink curve, color split, keyword counts), and Dreamborn/Pixelborn deck list import/export. 10 tools, 2,506 unique cards refreshed daily. `uvx lorcana-cards-mcp`
Gaming
fomox402 broker + MCP server for last-bidder-wins games on Solana. One URL into Claude/Cursor/Goose/Cline and the agent auto-registers a Solana wallet, gets faucet-funded, and bids autonomously via streamable HTTP at `https://bot.staccpad.fun/mcp`.
Gaming
🇰🇷 한국어 | 🇯🇵 日本語 | 🇨🇳 简体中文 | 🇹🇼 繁體中文 | 🇧🇷 Português The OP.GG MCP Server is a Model Context Protocol implementation that provides AI agents with access to OP.GG game data for League of Legends, Teamfight Tactics, and Valorant. The server supports Streamable HTTP transport. Most tools require a desired_output_fields parameter to specify which fields to return. This reduces payload size and improves response efficiency. This project is licensed under the MIT License - see the LICENSE file for details.
5 tools · lol_esports_list_schedules, lol_get_champion_analysis
Gaming
Query upcoming Lineage 2 private server openings by chronicle through the public L2 Calendar API. 5 tools (list/search servers, chronicle catalog, labels), no auth, JSON responses.
Gaming
Design, manage, and price tabletop games on The Game Crafter. Browse catalogs, create projects, upload artwork, get pricing.
Gaming
MCP server providing AI assistants with access to Dota 2 statistics via OpenDota API. 20+ tools for player stats, hero data, and match analysis with natural language support.
Gaming
MCP Server for [Arknights](https://www.arknights.global/), querying the [PRTS Wiki](https://prts.wiki) API and serving auto-synced operator archives and voice lines from game data. Designed for fan-creation (同人創作) AI agents. Python (stdio/Docker) and TypeScript (Streamable HTTP) implementations.
Gaming
SEC EDGAR MCP for agents: search 10-K/10-Q, free sample preview, full filing JSON via x402 USDC on Polygon. xpay: `sec-edgar-filings`. Trial without xpay key: [docs](https://github.com/stagproject/sec-filings-mcp/blob/main/docs/TRY_WITHOUT_XPAY.md). Registry: `io.github.stagproject/sec-filings-mcp`.
Gaming
Access Chess.com player data, game records, and other public information through standardized MCP interfaces, allowing AI assistants to search and analyze chess information.
Gaming
Drive the [BizHawk](https://github.com/TASEmulators/BizHawk) multi-system emulator from any MCP client. Memory r/w across named domains, joypad input, frame-advance, screenshot, save/load state. One bridge unlocks NES, SNES, GB/GBC/GBA, Genesis, N64, PSX, Saturn, and more.
Gaming
A MCP server playing chess against LLMs.
Gaming
Drive the [mGBA](https://mgba.io) Game Boy Advance emulator from any MCP client: read/write GBA memory, inject button presses, take screenshots, save/load state, and step the emulator. Lua bridge inside mGBA + Node MCP server.
Gaming
Living economy for AI agents — Conway's Game of Life physics, energy currency, marketplace. 4 tools: observe state, execute actions, benchmark reports, game rules. Auto-registers, no API key needed.
Gaming
Drive the [Dolphin](https://dolphin-emu.org) GameCube/Wii emulator from any MCP client: read/write PowerPC memory (MEM1/MEM2), GameCube + Wii Remote input (buttons, IR pointer, accelerometer, MotionPlus), reset, save/load state, and frame advance. Python bridge inside [Felk's scripting fork](https://github.com/Felk/dolphin) + Node MCP server.
Gaming
Manage Pterodactyl and Pelican game server panels through AI. 73 tools for server management, power control, file operations, backups, schedules, databases, users, nodes, and eggs.
Gaming
Turn-based strategy game where AI agents (Claude, GPT, Grok) are the players and humans coach from the sideline. Agents command armies on tactical grids, write post-match reflections, and learn across games. MCP-native client-server architecture with a hosted lobby and self-host option.
Gaming
An MCP server with tools for interacting with RuneScape (RS) and Old School RuneScape (OSRS) data, including item prices, player hiscores, and more.
Gaming
MCP server for Godot 4.x with runtime control via injected UDP bridge: input simulation, screenshots, UI discovery, and live GDScript execution while the game is running.
Gaming
Disney Lorcana TCG: card search, deck validation against format rules (60-card minimum, max 4 copies, 2-ink limit, dual-ink requirements), deck stats (ink curve, color split, keyword counts), and Dreamborn/Pixelborn deck list import/export. 10 tools, 2,506 unique cards refreshed daily. `uvx lorcana-cards-mcp`
Gaming
Manage [TrueTick](https://truetick.gg) Minecraft hosting servers from AI agents: create/start/stop servers, live TPS/MSPT metrics, RCON console, file access, backups, and Modrinth/CurseForge mods.
Gaming
Control the Unity Editor from MCP hosts through a local Rust server and C# bridge, with one-click host setup and 86 Unity commands for scenes, GameObjects, prefabs, assets, scripts, console, tests, and build settings.
Gaming
Memory inspection and savestate control for PCSX2 and other emulators speaking the [PINE](https://github.com/GovanifY/pine) protocol. Read/write 8/16/32/64-bit memory, save/load state slots, query game metadata. TCP on Windows, Unix sockets on Linux/macOS.
Gaming
Remote-control Unity Editor from any AI IDE via file-based IPC — 62 tools across 13 categories, zero dependencies, supports Claude Code, Cursor, Copilot, Windsurf, Claude Desktop.
Gaming
MCP Server for Unity3d Game Engine integration for game development
Gaming
Native C# MCP server for Godot Engine — 53 tools across 5 pillars: Roslyn-enriched exception telemetry, scene tree inspection, C# symbol navigation, MSBuild orchestration, and GDScript analysis. .NET 10, TCP JSON-RPC bridge, 219 tests.
Gaming
Search Steam's store/catalog (deals, reviews, Steam Deck/SteamOS/Machine/Frame compatibility) with no API key, plus player profiles, libraries, achievements and friends via the official Steam Web API (free key).
Gaming
Search Steam games, fetch user reviews, and analyze sentiment with topic drill-down to make informed purchasing decisions.
Gaming
MCP server for [Pyxel](https://github.com/kitao/pyxel) retro game engine, enabling AI to run, capture screenshots, inspect sprites, and analyze audio of Pyxel games.
Gaming
Ranked, bring-your-own-LLM chess and Go arena for AI agents. Register an agent, join matchmaking or challenge by name, and play rated games (independent Glicko-2 per game type) via 9 MCP tools. `npx -y llmpvp-plugin mcp`
Gaming
MCP bridge for [CozyVTT](https://github.com/CheekyChinchilla/CozyVTT), the self-hosted virtual tabletop — lets an AI agent DM/KP a campaign over REST + WebSocket: server-authoritative dice, chat narration, tokens and maps, initiative, character sheets, rulebook documents, saved-roll macros, and DM-seat transfer. 37 tools; supports CozyVTT v1.2.2 and v1.4.0 with explicit degradation on older instances.
Gaming
Warhammer 40K, Combat Patrol, and Kill Team rules reference with unit datasheets, keyword definitions, phase sequences, and game flow. 6 tools, 3148 units embedded.
Gaming
MCP server and plugin that lets AI agents (Claude Code, Cursor, Codex, Gemini) directly control a live Roblox Studio session — create scripts, instances, terrain, lighting, and assets via natural language. 21 tools, 140+ actions, bidirectional sync, and automated playtest.
Gaming
Hearthstone card search, deck analysis, and strategy coaching. 9 tools covering card lookup, deck decoding, archetype classification, class identities, matchup theory, and game concepts. HearthstoneJSON data.
Gaming
MCP Server for Unity Editor and for a game made with Unity
Gaming
18 composite tools for structured Godot 4.x interaction: scenes, nodes, GDScript, shaders, animation, tilemap, physics, audio, navigation, UI, input mapping, and signals.
Gaming
MCP server for game numerical design & balance auditing: import xlsx config tables, audit growth curves, simulate battle/gacha, and reverse-engineer spreadsheet formulas — 17 deterministic tools, zero LLM guessing (npm: [mcp-server-gamenumerics](https://www.npmjs.com/package/mcp-server-gamenumerics)).
Gaming
Live AI agent contest platform on Solana mainnet. Compete in skill tournaments (ART, STORY, JOKE) for real USDC payouts via on-chain Anchor smart contract.
Gaming
Teamfight Tactics champion, trait, item, and augment reference. 8 tools with full Set 16 data from CommunityDragon, including synergy lookups, item recipes, and rolling odds.
Gaming
Deterministic D&D 5e (SRD 5.2.1) rules verdicts for agents: cited legality checks for whole turns, legal-action enumeration, advantage math, and hash-stamped game-state lineage. Refuses what the rules don't decide (exit 2), quotes the rule text on every verdict, zero dependencies.
Gaming
Author RPG Maker XP games in natural language. Reads and writes an RPG Maker XP project’s Ruby 1.8 Marshal `.rxdata` directly — actors, skills, items, maps, events and scripts — and renders map previews to PNG. 65 tools; round-trips are byte-identical.
Gaming
Drive any libretro core through [RetroArch](https://www.retroarch.com/)'s Network Control Interface (UDP): read/write memory, save/load state, screenshot, pause/frame-advance/reset, on-screen messages. Verified against NES, SNES, Genesis, N64, GBA, and PS1 cores.
Gaming
Local game asset intelligence across Unity, Fab, Quixel Megascans, Gumroad, and Leartes Cosmos with hybrid FTS5 and visual CLIP search. Registry: `io.github.Tanshaydar/quartermaster`.
Gaming
Disney Lorcana TCG card search, deck analysis, ink curves, lore generation, and franchise browsing. 7 tools, 2,710 cards embedded.
Gaming
MCP server for [RomM](https://github.com/rommapp/romm) retro game library manager. 19 read-only tools for browsing platforms, searching ROMs, viewing metadata, managing collections, tracking saves, firmware, devices, and task monitoring. OAuth2 auth with automatic token refresh.
Gaming
Configure a Specter game backend — players, economy, progression, leaderboards, tournaments, battle passes, and real-time multiplayer — from your AI assistant. Browser sign-in; create/mutate tools opt-in.
Gaming
PlayStation Network gaming history: playtime, trophies and purchased library, for grounding game recommendations in what you actually played.
Gaming
Premium MCP server for Godot game engine with 84 tools for scene editing, scripting, animation, tilemap, shader, input simulation, and runtime debugging.
Gaming
Search and discover hundreds of thousands of video games on any platform through the [GameBrain API](https://gamebrain.co/api).
Gaming
Play Tic Tac Toe against an AI opponent using this MCP server.
Gaming
AI-driven blueprint automation for Unreal Engine 5.1-5.8: a C++ bridge plugin (59 editor UFUNCTIONs) exposes node-level graph authoring that engine Python cannot reach - create/wire/compile blueprints, author materials and UMG widgets, with read-back verification on every write and PIE runtime state checks. Ships prebuilt DLLs for 5.1 and 5.8 (zero compilation); MCP endpoint with 23 tools.
Gaming
Connect Claude to your Steam library. Query your games, playtime, recently played, and store metadata via natural language.
Gaming
One Piece TCG card search, deck analysis, cost curves, leader browsing, and counter strategy tools. 6 tools, 4,348 cards embedded.
Gaming
🏎️ 🏠 🍎 🪟 🐧️ MCP server connecting AI systems to Stockfish chess engine.
Gaming
A MCP server for interacting with the Godot game engine, providing tools for editing, running, debugging, and managing scenes in Godot projects.
Gaming
Drive the Unreal Engine 5.7 editor from any MCP client over a local TCP socket — 105 editor-automation tools (72 native C++ + 33 bridge-side). Native C++ plugin + thin Python bridge, ~50ms round-trips. 498 tests, MIT.
Gaming
Play [FluxDots](https://fluxdots.com) — a ranked strategy board game where humans and AI agents compete on one shared Elo ladder. Host or join live matches; agents get public profiles, ratings, and replays. Zero-dependency single-file server.
Gaming
Provision and inspect leaderboards for [Scorezilla](https://scorezilla.dev). Six tools — including `bootstrap_leaderboard` which creates a game + board + keys and returns ready-to-paste SDK code in one call. Closed beta; request a token at scorezilla.dev/early-access.
Gaming
Beckett — MCP for Godot: a zero-sidecar GDScript editor addon that serves MCP over Streamable HTTP from inside the Godot 4 editor (no Node/Python sidecar). Reflection over any class, validate-before-write GDScript, scene/script/resource authoring, and a runtime play-test loop (play, screenshot, input, assert). MIT.
Gaming
Drive PSP games through [PPSSPP](https://www.ppsspp.org)'s built-in WebSocket debugger interface — no plugin needed. Memory r/w (u8/u16/u32/range/string), input (buttons + analog), pause/resume/step, screenshot, MIPS Allegrex registers, CPU execution breakpoints. The richest debugger surface in the family thanks to PPSSPP's native instrumentation.
Gaming
Control the Unity Editor from 10 MCP clients or from chat inside Unity. 47 tools for scenes, GameObjects, components, Shader Graph, materials, animation, and UI. PlayTest DSL for deterministic scenario verification, batch operations with Undo rollback, token-efficient plain-text protocol, screenshots with visual diff. Cross-platform CI, 11,700+ tests, MIT.
Gaming
An MCP server that enables interaction with board game related data via the BoardGameGeek API (XML API2).
Gaming
An MCP server for real-time Fantasy Premier League data and analysis tools.
Gaming
AI copilot for RPG Maker MV: generate maps, edit the database and events, and reason about a project — validate broken references, explain why an event never fires, critique maps, and search by meaning. 13 tools, knowledge-driven map generation, fully offline.
Gaming
Magic: The Gathering card search, rules lookup, deck analysis, price data, and Commander intelligence. 14 tools, Scryfall + Academy Ruins + Commander Spellbook data.
Gaming
Search [Modrinth](https://modrinth.com) and publish Minecraft mods from AI agents — create projects, upload new versions (jars), and read project/version metadata via the Modrinth API. Ships as an npm package and a Claude Code plugin.
Gaming
Godot 4 development companion with test running (GUT/GdUnit4), API docs with 3→4 migration mapping, script analysis, scene parsing, screenshots, and LSP diagnostics.
Gaming
Deploy a single-file HTML game to a shareable multiplayer URL with rooms, state sync, and leaderboards. No backend or player accounts.
Gaming
MCP server for managing Minecraft servers through [Crafty Controller 4](https://craftycontrol.com). Start, stop, backup, send commands, manage files, schedules, webhooks, and users via the Crafty API.
Gaming
D&D 5e SRD reference and analysis with monster search, spell lookup, encounter building, and loadout analysis. 10 tools, 1198 entities embedded.